Here's to a great year of gaming from the Periapt Games team!
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Smooth vs Chunky game design
Sometimes it helps to look at game design through the " Smooth or Chunky " lens. What do these terms mean? Well, they encapsulat...

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Let's look at pseudo-anachronistic technologies in fantasy fiction (with a TTRPG lens as usual, but I think this also mostly applies to ...
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Something fantasy world builders tend to do is Take some interesting little aesthetic notion, often borrowed from a story, a history book, f...
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The Kickstarter campaign for my weird 2025 Zine Quest contribution is wrapping up, and I'm blown away with the level of support. Wiki A...
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