Showing posts with label announcement. Show all posts
Showing posts with label announcement. Show all posts

Friday, 18 September 2026

Fantasy Fantasy League

Fantasy Fantasy League.

 

I've just released the full version of Fantasy Sports Fantasy League for pay-what-you-want!

It’s more or less a TTRPG, but not like anything you’ve played before. Instead, it's a “fantasy epic” blended with “fantasy sports league” game.

Fantasy character cutouts compete on a stylised sports field.

 

Be a manager. Draft your characters. Have them compete to play their role best in a grand fantasy story. And win points!

With this 1.0 update, the game now has artwork, lots of examples of play, tons of optional rules, printable sheets for table use, and a Creative Commons license.

Get it for pay-what-you-want at…
 


Perfect for people who might like to get into fantasy sports from their background of enjoying fantasy roleplaying games, or vice versa.

 

Four pages from the game, on green background. D20 tables. Character creation.

Try playing a season with friends and let me know what you think!

Stylised fantasy character cutouts face off.

 

Saturday, 29 August 2026

Forgotten Engines

Forgotten Engines title. Swords, robots, and rayguns.

 

The warrior wields a raygun. The conjurer casts Knock to let the sapient trilobites out of the cryo-chamber. The thief has a plan to trick a dragon into fighting the crazed robotic lizard that's currently trashing the facility.

 

Robots! Dinosaurs! Lasers!

Forgotten Engines adds confused Neanderthals, ancient fungoids, and shiny hoverpacks to your swords-and-sorcery roleplaying game.

This 65-page supplement is crammed with ancient advanced technology and time-displaced beasts. It's designed for use with The Black Hack – or you can adapt it for any old-school tabletop RPG.

As if you needed a justification for putting robots and stasis fields in your fantasy setting, Forgotten Engines provides a history of those prehistoric super-intelligences, the Desperate Fungoids, and the flight of their civilisation ever further forwards in time in an attempt to escape their doom.

 

Crammed With New Content

Thirty techno artifacts, from robotic exoskeletons to deployable containment chambers, railguns and rayguns for all occasions, and the Magnificent Autodibble!

Prehistoric beasts: mammoths, fungoids, proto-troglodytes, nautiloid hiveminds, uplifted terror lizards, cyborg apes, and psychic tree ferns!

Random tables for robots of all shapes and sizes!

A surprising number of ways to be hit by mega-laser blasts fired from the moon!

 

Science Fantasy Dungeons

To help create adventures, there's:

Setpiece ideas like "out-of-control robot tank guarding a mothballed munitions factory" and "crashed geodesic biodome sinking into swamp, systems running down in odd ways"!

Random site modifiers: Escaped aliens! Mutagenic gas! Gravity free zones! Caveman uprisings!

New spells and odd NPCs to be found in Desperate Fungoid city ruins!

 

Miracles of the Ancients

Includes a Creative Commons license for hacking, and an alternative PDF for small screens and home printing.

Available now:

https://periapt-games.itch.io/forgotten-engines

https://rpg-trader.com/products/8864/forgotten-engines

https://www.drivethrurpg.com/en/product/581529/forgotten-engines


Wednesday, 12 August 2026

The World Tree Is Coal And You Must Mine

The world had a World Tree. Aeons ago. Now it has a legendary coal seam.

What lingers in the darkness beneath the earth?

The World Tree Is Coal And You Must Mine is a one-page, pay-what-you-want, solo RPG. You can pick it up quickly and play it in less than an hour.

With every month of mining, you carve out and sell more coal. With every month, there's a chance that you'll find an ancient treasure from the time of the world's verdure, a fossil or World Tree Seed or piece of "fool's anthracite". And every month, there's a risk that your pick will break through into an ancient chamber where some mythic horror has long been entombed.

How far will you push your luck?

It's black lung if you're lucky. The game ends if you die in the dark.

Get it at DriveThruRPG, itch dot io, or RPG Trader.

 

The World Tree Is Coal And You Must Mine. Graphic.

Thursday, 23 July 2026

Ecoheroism and Dragonspill

 

Ecoheroism title. A slain dragon pierced by swords is emblazoned with caution tape.​


A dragon embodies fire, poison, and wrath. Slaying the monster doesn't make it safe!

Every part of the dragon's body, from claws to gizzard to skin, is uniquely hazardous.

Burying the heart will poison the groundwater for fifty leagues around. Burning the skin scars the sky for decades. Leaving the ribs exposed brings down a curse on the slayer's descendants. The lungs keep pumping out smog. The claws spread drought.

If left to decay, the dragon's hatefulness seeps into the environment, causing terror and ruin for leagues around.

Page divider.

Ecoheroism is a system-neutral tabletop roleplaying game supplement developing this idea.

To engage in ecoheroism​ is to deal with a dragon carcass in a responsible, safe, and environmentally friendly way.

Do you tie it to a church bell? Drop it in a volcano? Bury it fifty feet underground?

Find the best way to safely dispose of the bits of a dragon carcass, or experience a dragonspill: the terrible environmental consequences of your failure.​

Four pages from the supplement. Dice tables. Red and yellow colour scheme.
  

Random tables! Fantasy environmentalism! Esoteric lore! Gory humour!

d20 dice table for methods of safely disposing of parts of a dragon.

Fantasy gaming meets environmental rehabilitation and bomb disposal.

For use with any fantasy TTRPG. Get it now!​

Page divider. 

Ecoheroism is downloadable for pay-what-you-want at: 

Itch dot io

RPG Trader

DriveThruRPG

 

 

Dice tables to determine which curse follows when the dragon's body is burned, dissolved, preserved, or stuffed. Slashed red background.

A chapter title page. "Dragonspill". A bloody red dragon roars against a grisly background and a ring of yellow caution tape.

Clean-up crew characters. A mixture of heavy labourer, butcher, and chef. A team drags away a rapidly-decomposing dragon corpse.


Thursday, 16 April 2026

Overzealous

Overzealous.

A new and powerful game has manifested in our reality! Overzealous, the pen-and-paper solo RPG of tactical cult management and heretical hijinks, is now available!

  1. Be an outsider god yearning to manifest in the mortal world
  2. Notice that a small cult has formed to worship you
  3. Try to guide them towards the ritual
  4. Discover that they're all complete frothing zealots

Cartoon cultists up to no good.

You'll have to navigate the troubles your cultists bring upon themselves using your limited reach into reality. Manage the cult's Divergence, Fervour, Cultists, Monstrosity, and Imminence stats to prevent it all devolving into knives and tentacles, and hopefully blaze a trail to your manifestation.

Stat tracker for the game.

Pick up Overzealous now at DriveThruRPG (print and digital editions) or at itch.io (the digital edition)! 

Available now at itch.io.

Available now at DriveThruRPG.

Become a part of something bigger through rolling dice and grimacing as you push tokens around. 

Friday, 23 January 2026

OVERZEALOUS: Your cult has no chill!

Update: Overzealous is now available!

Available at itch!
Available at DriveThruRPG!

 

 

Kickstarter banner. Cultists stand amidst tentacles.

⭕ You are a powerful entity ready to manifest as a benevolent god
⭕ You see a cult has formed to worship you
⭕ You try to guide them towards the summoning ritual
⭕ ...They're all bloodthirsty, bickering zealots

It's a shame your cultists are so

OVERZEALOUS


I've just launched the crowdfunding campaign for my solo TTRPG of cartoon violence and cult mayhem! You can become a backer now to help summon the game into reality, and get a print or digital copy of Overzealous.

Overzealous animated gif. Jittering cultists with flames.
Play the game as an exasperated would-be deity, trying to do make do with the cult you've been given. Trying to ignore that they've called themselves something like "The Exalted Children Of The Abyssal Mantle". Trying to shepherd your cultists into performing The Immanentising Ritual, so you'll be summoned into the world and win.

Standing against you are the bloody squabbles and bizarre interests of your cultists, counterproductive stabbings and spiritually-pointless sidetracks from the overall goal. These will increase inevitably increase the cult's Divergence, Fervour, and Monstrosity stats.

Stat tracker for overzealous. Numbers, monsters, mysterious symbols.


A tactical game for solo play, Overzealous has an irreverent tone and a loud cartoonish feel.

You'll get the game as a 42-page book with print-on-demand option, plus a print-and-play companion zine and page of stat trackers.

'What you need' vs 'What you get' in terms of your cult quality. Labelled cultists with e.g. "Holds grudges". Meme image.


Caution: Murders. Religious schisms. Profanity. Cannibalism. Cultists summoning nameless tentacled horrors, then making them fight. Heresy. Deliberate plagues. The inspiration of poets. Hordes of the undead. Stolen artefacts. Mystic energies attracting ancient demons. Death spirals. Hobbyist grave-robbing. Blood sacrifice. Lots and lots of candles.
 

Friday, 31 October 2025

Overzealous: Your cult has no chill!

Update: Overzealous is now available!

Available at itch!
Available at DriveThruRPG!



 You are a long-forgotten god. You’re benevolent and mighty, and ready to manifest in the mortal world! Unfortunately, the cult of worshippers who aim to summon you are weird, bloodthirsty fanatics.

Your cultists sure are OVERZEALOUS!

 

Here comes trouble! Cartoon cultists engaged in various kinds of mayhem
 

A pen-and-paper game

This is a solo RPG I've been developing, which revolves around dealing with your overenthusiastic cultists. It's tightly focused on dice-based cartoon mayhem!

You play to win, trying to keep your cult on track. If you fail, it'll all fall apart, sending you back into the sleep of centuries. There's light colony management aspects, lots of random tables, and a chaotic energy to gameplay.

 

Book covers mockup

 

My aim with this Kickstarter project is to pay for the costs of layout and print production. Sign up for notifications to get the game at a cheaper price and directly support my work!

https://www.kickstarter.com/projects/periaptgames/overzealous-your-cult-has-no-chill?ref=dhl826 

 

Book interior mockup

"You don't get to choose your worshippers"

👁️ Watch from the void. Puzzle over the bizarre squabbles of your followers.

👁️ Gently guide them towards your immanentisation.

👁️ Try to keep them on track. Wait, are they stabbing each other again? Damn it.

 

Two cartoon cultists worship an eldritch being
 

 

Wednesday, 27 August 2025

Out now: Monsters! Horrors & Abominations

 
My new book, Monsters! Horrors & Abominations, is now published!

It's a 215 page bestiary crammed full of weird and flavourful monsters for D&D 5e/2025, like the...
👹 Endlessphant (wrinkled grey elephant's leg with a million knees)
👹 Big scaly one (gormless rubbery hound-god of trolls)
👹 Void oyster (beautiful nacre-petrifying abomination from beyond the stars)
👹 Stillness mage (undead weather-worker and master of doldrums)


Streamlined for combat encounters and delivered with tactics information, modern design innovations, great illustrations, and a touch of humour! Between the base creatures and tons of variants, there are 240 monsters from Challenge Rating 0 to 20.

All focused on the unsettling, underground, unspeakable, unholy, and undead!

Now available here as a PDF or a neat hardcover book!

And as a blog reader, feel free to use this code for 10% off the PDF, or if you would like the hardcover, this code for 10% off the physical book!


Tuesday, 24 June 2025

Wallace Wunkle's Tragedy Factory

I have an upcoming weird experimental narrative solo game. It's about a harlequin demon, the fantabulous floating factory he runs, and the power of allegory.

You play as 'the good child' on the factory tour, where the other children all have minor foibles which will surely come into play. But what kind of lesson do you learn when you win a rigged game?
 

 

Faceless figure standing in front of a factoryscape.

Wallace Wunkle's Tragedy Factory. 

I put together my first prototype as part of the game jam, WTFjam 2025. You can check out the free demo now! https://periapt-games.itch.io/wallace-wunkles-tragedy-factory-demo


Wednesday, 7 May 2025

Wiki Articles Are Wizards!

Wizards are bizarre uniquities who carve their own paths through reality like rogue stars.

Wiki Articles Are Wizards [citation needed] is my new zine for crafting these characters out of wiki articles, then pitting them against each other in a wizard-off!

To get a thematically consistent weird wizard with spooky powers and an appropriately unpleasant set of personality traits, you'll want to use procedural generation rather than strictly random generation. This small book gives you a comprehensive method for doing that, using wiki articles as the inspirational material, and has all sorts of bonus wizard-lore to boot.


🧙 Available today!

 


And I'm publishing a companion piece: a collection of troublesome characters, 30 Wicked Wizards!

From Miarthetrolut the Regulator (who meddles with fish kinematics) to Sthogar the Ambitious (and his reanimated giant spiders)!

The thirty wizards and archwizards in this zine-style book are all made using the Wiki Articles Are Wizards rules, all laid out in a splattery OSR style, and all very weird and wicked.


🧙 Also available today!

 

As well as print copies, you can get a digital edition of either zine!

Are you interested in both? Hey! You can grab the PDF bundle!




 

Friday, 28 February 2025

Craft wizards out of Wiki articles

The Kickstarter campaign for my weird 2025 Zine Quest contribution is wrapping up, and I'm blown away with the level of support.

Sample draft zine spread. Utterly forbidden wizardly knowledge. Torn pages.

Wiki Articles Are Wizards [citation needed] is mostly about making bizarre wizards from wiki articles and showing them off in duels. In this note which I'm cross-posting from a Kickstarter update, I'll show you how it works.

Step one: Find an article.

Any decently long article with descriptive bits will do. Let’s choose the Wikipedia article on ‘puzzles’.

Step two: Generate some wizard aspects.

Amongst the zine's many tables, some (pages 10–17) give you templates which turn wiki article content into wizard features. Choose a template, then fill in its blanks by picking something out of the article.

For example, sometimes you'll be asked to use a little bit of description from the article, turning it into an activity, descriptor, or thingummy. Other times you'll compress and mangle names from the article’s references into a fantastic name. (See page 8 for more info!)

We'll pick out some descriptive phrases from our chosen article on puzzles: riddle of the Sphinx’, ‘hangman’, ‘missing square’, ‘used the resulting pieces as an aid for teaching’, ‘16th century’. We turn them into wizard traits:

  • Kangdell the Sphinx’s Hangman was cast down into this world from the Great Dreaming sixteen centuries ago. From head to toe, his body is missing squares; he uses the pieces as an aid for teaching.

Note that 'Kangdell' is a mangled name from the article's reference section.

Then we can pick out some more content from the wiki article and use it to construct more traits: the Maze of Games’, ‘the World’s Biggest Puzzle’, ‘put pieces together (or take them apart)’

  • They call his lair the Maze of Games. His minions are automata which put pieces together (and take things apart) without cease. The work currently open on his lectern is titled: The World’s Biggest Puzzle.

Pages 18–21 are full of even more tables, to give our wizard some personality descriptors. We use these by choosing the first and last letter of the article title, which in our example are the P and S from ‘puzzles’. Add some random rolls for the relevant tables and we find that Kangdell is 'particularly proud', and 'somewhat spiteful'.

We round it out with a few more traits, in particular merging a few categories from the article into his research interests: requiring strict adherence to a particular kind of order’, ‘Category: List of impossible puzzles’, ‘Category: List of puzzle types’, ‘Category: Mechanical disentanglement’

  • People find Kangdell the Sphinx’s Hangman to be particularly proud and somewhat spiteful. He requires strict adherence to his particular kind of order. He amuses himself by disentangling types of impossible puzzles.

Step three: Create spells, defences, and artefacts.

Now that we know what Kangdell is like and have a sense of his 'theme', we create his magical arsenal from article content, using some simple guidelines for spell names (pages 22–23). We'll create three spells, three defences, and three artefacts.

Picking some descriptive content out from the wiki article and turning them into spell names: ‘becoming’, ‘hidden object’, ‘the size of a sand grain’, ‘sawed around’, ‘many riddles’.

Three powerful spells Kangdell knows:

  • Swilsnor’s Hidden Saw
  • Spoerork’s Many Riddles
  • Become The Size Of A Sand Grain

Then picking out some article content that sounds more defensive or obscuring: World Cube’, three cups’, ‘unite the elements’, ‘enigmatology’, ‘disentanglement puzzles’, ‘the outline’.

Three of Kangdell's magical defences:

  • Eymaugladoun’s Three Cups of Disentanglement
  • Pftpievandal’s Enigmatic Outline
  • Uniting of the World Cube’s Elements

Our wizard should also have some magical treasures and objects of power! This article has lots of great possibilities, and I ended up choosing: nine linked-rings’, ‘temple tablets’, ‘cartographer’, ‘a perplexing problem’, ‘folding problem’, ‘advanced device’.

Three artefacts secretly in Kangdell's possession:

  • Botesmackar the Cartographer’s Advanced Device
  • The Nine Linked Rings of Folding
  • The Perplexingly Problematic Temple Tablets

Step four: Pick extra lore and traits.

We can add detail to Kangdell the Sphinx’s Hangman by sprinkling in lore and special powers from the extra tables of Ancillary Wizard Information (Part 6 of the zine). Here are some possibilities:

  • Should his staff ever be broken, Kangdell breaks into the same number of pieces (and is mildly inconvenienced as a result).
  • He has fragmented memories of four centuries in the jar, bored out of his brain (which was all he was at the time).
  • Kangdell wears socks and sandals and carries a little grimoire in his deep-pocketed robe.
  • His tower is cuboid, and moves when nobody is watching. Its stones are lined with symbol-inscribed tiles.

There's lots to do with Kangdell!

Our wizard is prone to petty grudges, magical disputes, and ego clashes, and as a result, his cabal will be duelling in the Great Wizard-Off. For information on this and so much more, check out the zine! Available now!

Wiki Articles Are Wizard: title image.

This post was updated in June 2025.

Monday, 27 January 2025

Wiki Articles Are Wizards [citation needed]

Wizards are disquieting, unique, and steeped in magic. This wizard leaves a trail of fungus wherever he goes, and keeps his spells under glass. [1] That one is nine feet tall and orbited by tiny comets. [2] Another has matchboxes full of slithering tongues, which do his talking for him. [1][3][disputed – discuss]

Announcing Wiki Articles Are Wizards [citation needed], a tome of instruction for crafting such twisted sages! [clarify]

Kickstarter banner image. Title. Wizard holds orb.
https://www.kickstarter.com/projects/periaptgames/wiki-articles-are-wizards-citation-needed

➡️ Step one: Take any article from Wikipedia, or another wiki

➡️ Step two: Follow some simple rules to transform it into a weird, dangerous wizard

➡️ Step three: Pit your wizards against each other, using a tournament-style mini RPG

➡️ ...Or use them as inspiration for characters or villains [ambiguous] in your own games!



Strange spellcasters.

Enjoy a hefty tricolour [4] zine with:

➡️ Rules for creating arsenals of spells and protective amulets! [citation needed]

➡️ The truth about true-names! [5]

➡️ More wizardly lore than you can shake a staff at! [original research?]

➡️ Random tables for wizard anatomy, habitats, peculiarities, and more! [vague]

 

 

Standalone game. Wiki-based wizard crafting. Magical lore.

Inspired by: Wikipedia deep dives, and wizards from old pulps and comics, GLOG, Discworld, and Dying Earth! [1][2][4]

Follow the Kickstarter to get notified when the campaign begins! https://www.kickstarter.com/projects/periaptgames/wiki-articles-are-wizards-citation-needed

Wednesday, 20 November 2024

Monsters of the Month: Otherworldly Aberrations

The sky ruptures along some philosophical faultline and the sun splatters across the horizon like a dropped egg. There comes the distant dull crack of the cosmos breaking. Aberrant things begin to drip out of fissures in reality.

Fluorescent vermin with odd limbs come to graze on the verdant quiddity. Abominations fall from the flickering stars, and the world turns to mismatched bone and metal as they crawl by. There is something striding across the upper atmosphere, spindly legs higher than any tower. Space itself breaks open, and things feed on its viscera.

Divider.

Introducing the first in what should be a series of monster books for Dungeons & Dragons! This one is all about extraplanar and interdimensional beasties, like the Treader: an infinitely-long spindly leg dangling from the sky and traipsing about the landscape.

Banner image.

Inside this creature compendium, you'll find

  •     38 pages of bizarre monsters from CR 0 to CR 16
  •     Tactical advice for each monster
  •     Creatures crafted with modern D&D 5e design principles
  •     50 variant monsters for different environments and themes

Available now on DriveThruRPG!

Fantasy Fantasy League

  I've just released the full version of Fantasy Sports Fantasy League for pay-what-you-want! It’s more or less a TTRPG, but not like ...