Showing posts with label campaign. Show all posts
Showing posts with label campaign. Show all posts

Friday, 31 October 2025

Overzealous: Your cult has no chill!

Update: Overzealous is now available!

Available at itch!
Available at DriveThruRPG!



 You are a long-forgotten god. You’re benevolent and mighty, and ready to manifest in the mortal world! Unfortunately, the cult of worshippers who aim to summon you are weird, bloodthirsty fanatics.

Your cultists sure are OVERZEALOUS!

 

Here comes trouble! Cartoon cultists engaged in various kinds of mayhem
 

A pen-and-paper game

This is a solo RPG I've been developing, which revolves around dealing with your overenthusiastic cultists. It's tightly focused on dice-based cartoon mayhem!

You play to win, trying to keep your cult on track. If you fail, it'll all fall apart, sending you back into the sleep of centuries. There's light colony management aspects, lots of random tables, and a chaotic energy to gameplay.

 

Book covers mockup

 

My aim with this Kickstarter project is to pay for the costs of layout and print production. Sign up for notifications to get the game at a cheaper price and directly support my work!

https://www.kickstarter.com/projects/periaptgames/overzealous-your-cult-has-no-chill?ref=dhl826 

 

Book interior mockup

"You don't get to choose your worshippers"

👁️ Watch from the void. Puzzle over the bizarre squabbles of your followers.

👁️ Gently guide them towards your immanentisation.

👁️ Try to keep them on track. Wait, are they stabbing each other again? Damn it.

 

Two cartoon cultists worship an eldritch being
 

 

Tuesday, 17 June 2025

Monsters of the Month: Malevolent Revenants

The crumbling monuments of the living are haunted by spiteful remnants. Rotted bodies stir in their catacombs and merge in shambling hordes. Powerful mage-wights linger under peat mounds, poring over parchment secrets.

Portents stalk the ruins, faceless dry flesh barely containing their wrathful spirits. In ancient sepulchres deep beneath the earth, towering warriors guard glittering treasures. Above them, the night's silence stutters with the cackles of bestial ghuls.
 

Monsters of the Month: Malevolent Revenants banner image.
 

Monsters of the Month: Malevolent Revenants

A collection of undead horrors, this is the last of the mini-bestiaries I'm putting out for D&D 5e/2025!

New monsters. Special traits. Tactics advice. Lots of variant forms.

Live on Kickstarter! 

Check it out here! https://www.kickstarter.com/projects/periaptgames/monsters-of-the-month-malevolent-revenants 

If you missed earlier collections, you can pick them up as add-ons!

Corpse prisons! Kitbashed bone golems! Toadstool-encrusted ghouls! Sear them with the light! 

Friday, 28 February 2025

Craft wizards out of Wiki articles

The Kickstarter campaign for my weird 2025 Zine Quest contribution is wrapping up, and I'm blown away with the level of support.

Sample draft zine spread. Utterly forbidden wizardly knowledge. Torn pages.

Wiki Articles Are Wizards [citation needed] is mostly about making bizarre wizards from wiki articles and showing them off in duels. In this note which I'm cross-posting from a Kickstarter update, I'll show you how it works.

Step one: Find an article.

Any decently long article with descriptive bits will do. Let’s choose the Wikipedia article on ‘puzzles’.

Step two: Generate some wizard aspects.

Amongst the zine's many tables, some (pages 10–17) give you templates which turn wiki article content into wizard features. Choose a template, then fill in its blanks by picking something out of the article.

For example, sometimes you'll be asked to use a little bit of description from the article, turning it into an activity, descriptor, or thingummy. Other times you'll compress and mangle names from the article’s references into a fantastic name. (See page 8 for more info!)

We'll pick out some descriptive phrases from our chosen article on puzzles: riddle of the Sphinx’, ‘hangman’, ‘missing square’, ‘used the resulting pieces as an aid for teaching’, ‘16th century’. We turn them into wizard traits:

  • Kangdell the Sphinx’s Hangman was cast down into this world from the Great Dreaming sixteen centuries ago. From head to toe, his body is missing squares; he uses the pieces as an aid for teaching.

Note that 'Kangdell' is a mangled name from the article's reference section.

Then we can pick out some more content from the wiki article and use it to construct more traits: the Maze of Games’, ‘the World’s Biggest Puzzle’, ‘put pieces together (or take them apart)’

  • They call his lair the Maze of Games. His minions are automata which put pieces together (and take things apart) without cease. The work currently open on his lectern is titled: The World’s Biggest Puzzle.

Pages 18–21 are full of even more tables, to give our wizard some personality descriptors. We use these by choosing the first and last letter of the article title, which in our example are the P and S from ‘puzzles’. Add some random rolls for the relevant tables and we find that Kangdell is 'particularly proud', and 'somewhat spiteful'.

We round it out with a few more traits, in particular merging a few categories from the article into his research interests: requiring strict adherence to a particular kind of order’, ‘Category: List of impossible puzzles’, ‘Category: List of puzzle types’, ‘Category: Mechanical disentanglement’

  • People find Kangdell the Sphinx’s Hangman to be particularly proud and somewhat spiteful. He requires strict adherence to his particular kind of order. He amuses himself by disentangling types of impossible puzzles.

Step three: Create spells, defences, and artefacts.

Now that we know what Kangdell is like and have a sense of his 'theme', we create his magical arsenal from article content, using some simple guidelines for spell names (pages 22–23). We'll create three spells, three defences, and three artefacts.

Picking some descriptive content out from the wiki article and turning them into spell names: ‘becoming’, ‘hidden object’, ‘the size of a sand grain’, ‘sawed around’, ‘many riddles’.

Three powerful spells Kangdell knows:

  • Swilsnor’s Hidden Saw
  • Spoerork’s Many Riddles
  • Become The Size Of A Sand Grain

Then picking out some article content that sounds more defensive or obscuring: World Cube’, three cups’, ‘unite the elements’, ‘enigmatology’, ‘disentanglement puzzles’, ‘the outline’.

Three of Kangdell's magical defences:

  • Eymaugladoun’s Three Cups of Disentanglement
  • Pftpievandal’s Enigmatic Outline
  • Uniting of the World Cube’s Elements

Our wizard should also have some magical treasures and objects of power! This article has lots of great possibilities, and I ended up choosing: nine linked-rings’, ‘temple tablets’, ‘cartographer’, ‘a perplexing problem’, ‘folding problem’, ‘advanced device’.

Three artefacts secretly in Kangdell's possession:

  • Botesmackar the Cartographer’s Advanced Device
  • The Nine Linked Rings of Folding
  • The Perplexingly Problematic Temple Tablets

Step four: Pick extra lore and traits.

We can add detail to Kangdell the Sphinx’s Hangman by sprinkling in lore and special powers from the extra tables of Ancillary Wizard Information (Part 6 of the zine). Here are some possibilities:

  • Should his staff ever be broken, Kangdell breaks into the same number of pieces (and is mildly inconvenienced as a result).
  • He has fragmented memories of four centuries in the jar, bored out of his brain (which was all he was at the time).
  • Kangdell wears socks and sandals and carries a little grimoire in his deep-pocketed robe.
  • His tower is cuboid, and moves when nobody is watching. Its stones are lined with symbol-inscribed tiles.

There's lots to do with Kangdell!

Our wizard is prone to petty grudges, magical disputes, and ego clashes, and as a result, his cabal will be duelling in the Great Wizard-Off. For information on this and so much more, check out the zine! Available now!

Wiki Articles Are Wizard: title image.

This post was updated in June 2025.

The World Tree Is Coal And You Must Mine

The world had a World Tree. Aeons ago. Now it has a legendary coal seam. What lingers in the darkness beneath the earth? The World Tree Is...