It's Ten-sided [dice] Table Tuesday! Here's three dice tables for your Game Mastering convenience.
1d10 only situationally useful magical items
For fostering ingenuity and/or populating the back of the archmagician's wardrobe.
- Circlet of Tartar Control
- Belt of Expertise With Monkey Bars
- Bag of Dehydrated Oozes
- Ancestral Spirit Blade of Somebody Not Yet Born
- Animated Bucket of Sandcastle Making
- Epaulettes of Depilation
- Boots of Walking Up 45 Degree Slopes
- Amulet of Protection Against Boors
- Sword of Being Sundered
- Movable Rod
1d10 fresh mysteries
To hand your players when everything gets unexpectedly resolved and you're in a pinch for content.
- Someone woke up invisible today, only fades in slowly
- The temple is doubling your tithes
- Who stole the horseshoes off your steeds?
- Those bodies you left strewn about vanished overnight
- The moon has changed colour
- Your guide was an illusion the whole time
- All the bed frames in this inn are altar-stones
- Sudden glut of impossibly cheap spices in market
- Various signs of a persistently-nonexistent secret door
- Urgent yet cryptic message from a patron divinity
1d10 strange allies
For dispensing sage counsel, showing up when all seems lost, giving clues, or being piteously in need of help.
- Sealed terrarium of hyperintelligent moss with questions about the world
- White-haired retired crimelord with huge family
- Gloomy intelligent enchanted shovel with unfulfilled destiny
- Human-shaped mass of solar plasma in need of a friend
- Trio of cursed gourmands at table they cannot rise from
- Charismatic leader of uprising amongst sorcerously-created henchthings
- Very bored dark magician entombed in ice, speaking telepathically
- Ascetic anteater monk on strict regimen of single ant per day
- Abominable flesh-heap once worshipped as evil god, now exploring spoken word poetry traditions
- Hivemind of swamp damselflies communicating through coordinated flight patterns
Illustrations by Gordy H.
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