The magician's curséd tome has protections both obvious and subtle. Here are some infuriating and dangerous spells to include as traps.
- Abrogate Healing
- Aura of Increasing Entropy
- Circle of Protection Against Air
- Conjure Wasps
- Detect Traps Mostly
- Exocoelomic Retreat
- Fuse Portals
- Gain Enmity
- Hear Everything
- Illusory Respite
- Infectious Disdain
- Invisn'tbility
- Power Word: Disoblige
- Protection From Gut Flora
- Quine
- See Transparency
- Summon Self
- Teleport Within Error
- Transitive Curse
- True Time Stop
Bonus: 1d8 annoying trap spells that are basically just puns
- Char Person
- Enchant Armoire
- Feather Fill
- Gourds and Warts
- Grater Conjuration
- Levigate Self
- Stone's Kin
- Unseen Serpent
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