Here's to a great year of gaming from the Periapt Games team!
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Quality and Quantity of Player Choices
Just some brief design musings. Player choices are perhaps the most important component of TTRPG play. They're certainly one of the very...
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Let's look at pseudo-anachronistic technologies in fantasy fiction (with a TTRPG lens as usual, but I think this also mostly applies to ...
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This is a long post. I'm going to lay out the structure in advance to help preserve the thread of the argument. The parts are: I list a ...
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It's game time and the players are just sitting there spinning their wheels. They plan and what-if and weigh their odds and bicker in a...
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