Periapt Games Design Blog

Notes from Ben M, a New Zealand TTRPG creator.

Sunday, 28 January 2024

Updating past TTRPG work for the year 2024

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I set aside some time this week to apply last year's fancy purple Periapt Games logo update to most of my previously published work. Al...
Sunday, 21 January 2024

Improving Swarms for D&D 5e

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As part of a creature project, I'm taking a look at improving the 'swarm of creatures' mechanics in Fifth Edition Dungeons &...
Thursday, 18 January 2024

The year ahead (and happy 50th birthday to D&D)

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It's been fifty-two years since the creation of tabletop roleplaying games – or maybe fifty-five depending on which of the Three Foundi...
Tuesday, 16 January 2024

Narration and creative control of the world: A cautionary follow-up

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The other day I talked about the advice that 'the extremely unlikely success or failure of an action means something about the world mu...
Sunday, 14 January 2024

"Why Not To Play This Way" – An unlikely success or failure means you learn something new

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I'd like to push back on something. For a very long time – and most recently in an article by Tom Van Winkle last month – lots of GMs a...
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