Periapt Games Design Blog

Notes from Ben M, a New Zealand TTRPG creator.

Sunday, 16 April 2023

A puzzle from the 1978 AD&D 1st Edition Monster Manual

›
This is about creature intelligence in original AD&D. Others have noted these foibles before, but I wanted to note down my take. The gam...
Monday, 10 April 2023

Early impressions of Diablo IV --- Thoughts on ARPG vs TTRPG

›
Let's consider some general design principles for traditional role-playing games and modern action games. Traditional role-playing games...
Friday, 31 March 2023

Hints at an Upcoming Fantasy TTRPG Project

›
If you happened to be designing a life path system for DnD 5e, with say 300 steps, then you might determine the following. The average abili...
Saturday, 4 February 2023

Melee combat abstractions: Time

›
Games necessarily use abstractions. Abstractions are neither good nor bad, although there can be good or bad implementations, and when choos...
Wednesday, 25 January 2023

Kickstarter ending soon, and design thoughts

›
There are just 24 hours left on my first Kickstarter: A Fistful Of Curiosities . Something I discovered in working on this project is that c...
‹
›
Home
View web version
▼
Powered by Blogger.